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NAACL
2010
15 years 4 months ago
Hitting the Right Paraphrases in Good Time
We present a random-walk-based approach to learning paraphrases from bilingual parallel corpora. The corpora are represented as a graph in which a node corresponds to a phrase, an...
Stanley Kok, Chris Brockett
HCI
2009
15 years 4 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
CIKM
2011
Springer
14 years 6 months ago
Conkar: constraint keyword-based association discovery
In many domains, such as bioinformatics, cheminformatics, health informatics and social networks, data can be represented naturally as labeled graphs. To address the increasing ne...
Mo Zhou, Yifan Pan, Yuqing Wu
WWW
2008
ACM
16 years 7 months ago
The seamless browser: enhancing the speed of web browsing by zooming and preview thumbnails
In this paper, we present a new web browsing system, Seamless Browser, for fast link traversal on a large screen like TV In navigating web, users mainly suffer from cognitive over...
ByungIn Yoo, JongHo Lea, YeunBae Kim
ICRA
2006
IEEE
90views Robotics» more  ICRA 2006»
16 years 10 days ago
A Performance Comparison of Three Algorithms for Proximity Queries Relative to Convex Polyhedra
— This paper presents a comparative analysis relative to the experimental performances of an asymptotically fast and incremental algorithm, recently developed to compute collisio...
Stefano Carpin, Claudio Mirolo, Enrico Pagello