;I general paradigm for recognizing 3D objects is offered, and applied to some geometric primitives [sphe,res, cylinders, cones, and tori). The assumption is that Q curve on the s...
Daniel Keren, Ehud Rivlin, Ilan Shimshoni, Isaac W...
We propose a scalable distributed data structure (SDDS) called SD-Rtree. We intend our structure for point and window queries over possibly large spatial datasets distributed on c...
This paper presents a new surface reconstruction method that extends previous carving methods for non-Lambertian objects by integrating the smoothness and image information of dif...
This paper investigates the use of the Bayesian inference for devising an example-based rendering procedure. As prior model of this Bayesian inference, we exploit the multiscale n...
A wide number of algorithmsfor surjtiacesegmentationin range images have been recentlyproposed characterizedby different approaches (edgefilling, regiongrowing, ...), different su...
Luigi Cinque, Stefano Levialdi, Gianluca Pignalber...