In this paper we present a general method for rapid prototyping of realistic character motion. We solve for the natural motion from a simple animation provided by the animator. Ou...
: We propose a novel algorithm to register multiple 3D point sets within a common reference frame simultaneously. Our approach performs an explicit optimisation on the manifold of ...
Shankar Krishnan, Pei Yean Lee, John B. Moore, Sur...
—We introduce a new general framework for the recognition of complex visual scenes, which is motivated by biology: We describe a hierarchical system that closely follows the orga...
Thomas Serre, Lior Wolf, Stanley M. Bileschi, Maxi...
—We present a real-time algorithm which can recover the 3D trajectory of a monocular camera, moving rapidly through a previously unknown scene. Our system, which we dub MonoSLAM,...
Andrew J. Davison, Ian D. Reid, Nicholas Molton, O...
Search result diversification is a natural approach for tackling ambiguous queries. Nevertheless, not all queries are equally ambiguous, and hence different queries could bene...