Due to its low complexity, Greedy Maximal Scheduling (GMS), also known as Longest Queue First (LQF), has been studied extensively for wireless networks. However, GMS can result in...
Reuse distance (i.e. LRU stack distance) precisely characterizes program locality and has been a basic tool for memory system research since the 1970s. However, the high cost of m...
Xipeng Shen, Jonathan Shaw, Brian Meeker, Chen Din...
We present GPUQP, a relational query engine that employs both CPUs and GPUs (Graphics Processing Units) for in-memory query co-processing. GPUs are commodity processors traditiona...
Rui Fang, Bingsheng He, Mian Lu, Ke Yang, Naga K. ...
In this paper, we demonstrate that the performance of a motif discovery algorithm can be significantly improved by embedding it into a novel framework that effectively guides the ...
This paper presents an end-to-end synthesis technique for lowpower distributed real-time system design. This technique synthesizes supply voltages of resources to optimize system-...