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CGF
2007
165views more  CGF 2007»
15 years 6 months ago
Ray-Casted BlockMaps for Large Urban Models Visualization
We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...
TOCS
2008
131views more  TOCS 2008»
15 years 6 months ago
A generic component model for building systems software
Component-based software structuring principles are now commonly and successfully applied at the application level; but componentisation is far less established when it comes to b...
Geoff Coulson, Gordon S. Blair, Paul Grace, Fran&c...
TSE
2008
148views more  TSE 2008»
15 years 6 months ago
Benchmarking Classification Models for Software Defect Prediction: A Proposed Framework and Novel Findings
Software defect prediction strives to improve software quality and testing efficiency by constructing predictive classification models from code attributes to enable a timely ident...
Stefan Lessmann, Bart Baesens, Christophe Mues, Sw...
ICCV
1999
IEEE
16 years 8 months ago
Calibration of Hand-Held Camera Sequences for Plenoptic Modeling
In this contribution we focus on the calibration of very long image sequences from a hand-held camera that samples the viewing sphere of a scene. View sphere sampling is important...
Reinhard Koch, Marc Pollefeys, Benno Heigl, Luc J....
GECCO
2007
Springer
212views Optimization» more  GECCO 2007»
16 years 28 days ago
A developmental model of neural computation using cartesian genetic programming
The brain has long been seen as a powerful analogy from which novel computational techniques could be devised. However, most artificial neural network approaches have ignored the...
Gul Muhammad Khan, Julian F. Miller, David M. Hall...