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MUM
2005
ACM
164views Multimedia» more  MUM 2005»
16 years 15 days ago
PhoneGuide: museum guidance supported by on-device object recognition on mobile phones
We present PhoneGuide – an enhanced museum guidance approach that uses camera-equipped mobile phones and on-device object recognition. Our main technical achievement is a simple...
Paul Föckler, Thomas Zeidler, Benjamin Bromba...
NETGAMES
2005
ACM
16 years 15 days ago
Traffic characteristics of a massively multi-player online role playing game
This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
NETGAMES
2005
ACM
16 years 15 days ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
PLDI
2005
ACM
16 years 15 days ago
Demystifying on-the-fly spill code
Modulo scheduling is an effective code generation technique that exploits the parallelism in program loops by overlapping iterations. One drawback of this optimization is that reg...
Alex Aletà, Josep M. Codina, Antonio Gonz&a...
PLDI
2005
ACM
16 years 15 days ago
TraceBack: first fault diagnosis by reconstruction of distributed control flow
Faults that occur in production systems are the most important faults to fix, but most production systems lack the debugging facilities present in development environments. TraceB...
Andrew Ayers, Richard Schooler, Chris Metcalf, Ana...
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