Sciweavers

3455 search results - page 420 / 691
» Generalized Game Trees
Sort
View
PAMI
2007
113views more  PAMI 2007»
15 years 6 months ago
Dominant Sets and Pairwise Clustering
—We develop a new graph-theoretic approach for pairwise data clustering which is motivated by the analogies between the intuitive concept of a cluster and that of a dominant set ...
Massimiliano Pavan, Marcello Pelillo
CDC
2010
IEEE
147views Control Systems» more  CDC 2010»
15 years 1 months ago
Evolution of the perception about the opponent in hypergames
This paper studies the evolution of the perceptions of players about the game they are involved in using the framework of hypergame theory. The focus is on developing methods that ...
Bahman Gharesifard, Jorge Cortes
ATAL
2011
Springer
14 years 6 months ago
Interactive storytelling with temporal planning
Narrative time has an important role to play in Interactive Storytelling (IS) systems. In contrast to prevailing IS approaches which use implicit models of time, in our work we ha...
Julie Porteous, Jonathan Teutenberg, Fred Charles,...
ACMACE
2008
ACM
15 years 8 months ago
Mobile exergaming
With many industrialized societies bearing the cost of an increasingly sedentary on the health of their populations there is a need to find new ways of encouraging physical activi...
Carlos Garcia Wylie, Paul Coulton
COLT
2005
Springer
15 years 8 months ago
From External to Internal Regret
External regret compares the performance of an online algorithm, selecting among N actions, to the performance of the best of those actions in hindsight. Internal regret compares ...
Avrim Blum, Yishay Mansour