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CEC
2007
IEEE
16 years 1 months ago
Multi-population competitive co-evolution of car racing controllers
Abstract— Multi-population competitive co-evolution is explored as a way of developing controllers for a simple (but definitely not trivial) car racing game. The three main uses...
Julian Togelius, Peter Burrow, Simon M. Lucas
ATAL
2004
Springer
16 years 4 days ago
Best-Response Multiagent Learning in Non-Stationary Environments
This paper investigates a relatively new direction in Multiagent Reinforcement Learning. Most multiagent learning techniques focus on Nash equilibria as elements of both the learn...
Michael Weinberg, Jeffrey S. Rosenschein
TARK
1998
Springer
15 years 11 months ago
Hypothetical Knowledge and Counterfactual Reasoning
: Salmetintroduced a notion of hypothetical knowledge and showed how it could be used to capture the type of counterfactual reasoning necessary to force the backwards induction sol...
Joseph Y. Halpern
ECTEL
2006
Springer
15 years 10 months ago
Production and Deployment of Educational Videogames as Assessable Learning Objects
Abstract. The generalization of game-based Learning Objects as serious learning material requires their integration into pre-existing e-learning infrastructure (systems and courses...
Iván Martínez-Ortiz, Pablo Moreno-Ge...
HYBRID
2000
Springer
15 years 10 months ago
Decidable Controller Synthesis for Classes of Linear Systems
A problem of great interest in the control of hybrid systems is the design of least restrictive controllers for reachability specifications. Controller design typically uses game t...
Omid Shakernia, Shankar Sastry, George J. Pappas