Sciweavers

3455 search results - page 302 / 691
» Generalized Game Trees
Sort
View
CODES
2006
IEEE
16 years 23 days ago
The pipeline decomposition tree: : an analysis tool for multiprocessor implementation of image processing applications
Modern embedded systems for image processing involve increasingly complex levels of functionality under real-time and resourcerelated constraints. As this complexity increases, th...
Dong-Ik Ko, Shuvra S. Bhattacharyya
ISCAS
2006
IEEE
70views Hardware» more  ISCAS 2006»
16 years 21 days ago
Quadrature mismatch shaping with a complex, tree structured DAC
— Quadrature Σ∆ ADCs require a feedback path for both the I and the Q part of the complex feedback signal. If two separated multibit feedback DACs are used, mismatch among the...
Stijn Reekmans, Jeroen De Maeyer, Pieter Rombouts,...
SAC
2006
ACM
16 years 19 days ago
Exploiting partial decision trees for feature subset selection in e-mail categorization
In this paper we propose PARTfs which adopts a supervised machine learning algorithm, namely partial decision trees, as a method for feature subset selection. In particular, it is...
Helmut Berger, Dieter Merkl, Michael Dittenbach
ICIP
2005
IEEE
16 years 9 days ago
Object representation using colour, shape and structure criteria in a binary partition tree
Binary Partition Trees (BPTs) are a well known technique used for region-based image representation and analysis. BPTs are usually created as a result of a merging process based o...
Christian Ferran Bennström, Josep R. Casas
GECCO
2005
Springer
100views Optimization» more  GECCO 2005»
16 years 6 days ago
Evolutionary tree genetic programming
We introduce a clustering-based method of subpopulation management in genetic programming (GP) called Evolutionary Tree Genetic Programming (ETGP). The biological motivation behin...
Ján Antolík, William H. Hsu