— Extensive research has been performed to study selfish data caching in ad hoc networks using game-theoretic analysis. However, due to the caching problem’s theoretical root ...
This paper describes an architecture that begins with enough general knowledge to play any board game as a novice, and then shifts its decision-making emphasis to learned, game-sp...
Subintuitionistic logics are a class of logics defined by using Kripke models with more general conditions than those for intuitionistic logic. In this paper we study predicate lo...
Abstract. An object recognition process in general is designed as a domain specific, highly specialized task. As the complexity of such a process tends to be rather inestimable, m...
Various forms of multicut problems are of great importance in the area of network design. In general, these problems are intractable. However, several parameters have been identifi...