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JSAC
2008
121views more  JSAC 2008»
15 years 6 months ago
Network Coding Games with Unicast Flows
Abstract--To implement network coding, users need to coordinate and cooperate with respect to their strategies in terms of duplicating and transmitting side information across spec...
Jennifer Price, Tara Javidi
TEDU
2008
126views Education» more  TEDU 2008»
15 years 6 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
COLT
1992
Springer
15 years 10 months ago
Polynomial Time Inference of a Subclass of Context-Free Transformations
This paper deals with a class of Prolog programs, called context-free term transformations (CFT). We present a polynomial time algorithm to identify a subclass of CFT, whose progr...
Hiroki Arimura, Hiroki Ishizaka, Takeshi Shinohara

Lecture Notes
2754views
17 years 4 months ago
Advanced Microeconomic Theory
These lecture notes cover several topics such as Preliminaries on Modern Economics and Mathematics, Consumer Theory, Production Theory, Choice Under Uncertainty, Game Theory, Theor...
Guoqiang Tian
CSL
2002
Springer
15 years 6 months ago
Designs, Disputes and Strategies
Ludics has been proposed by Girard as an abstract general approach to proof theory. We explain how its basic notions correspond to those of the "innocent strategy" apprao...
Claudia Faggian, Martin Hyland