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JMM2
2008
105views more  JMM2 2008»
15 years 6 months ago
Low Cost Projection Environment for Immersive Gaming
: As computer performance and graphics hardware continue to improve, the gamer is increasingly being presented with richer and more realistic visual environments. Viewing these vir...
Paul Bourke
CORR
2011
Springer
169views Education» more  CORR 2011»
15 years 1 months ago
A Secure Communication Game with a Relay Helping the Eavesdropper
—In this work a four terminal Gaussian network composed of a source, a destination, an eavesdropper and a jammer relay is studied. The jammer relay does not hear the source trans...
Melda Yuksel, Xi Liu, Elza Erkip
FORMATS
2008
Springer
15 years 8 months ago
Average-Price and Reachability-Price Games on Hybrid Automata with Strong Resets
Abstract. We introduce and study hybrid automata with strong resets. They generalize o-minimal hybrid automata, a class of hybrid automata which allows modeling of complex continuo...
Patricia Bouyer, Thomas Brihaye, Marcin Jurdzinski...
CORR
2008
Springer
102views Education» more  CORR 2008»
15 years 6 months ago
Game Theory with Costly Computation
We develop a general game-theoretic framework for reasoning about strategic agents performing possibly costly computation. In this framework, many traditional game-theoretic resul...
Joseph Y. Halpern, Rafael Pass
TCS
2010
15 years 4 months ago
Non-cooperative facility location and covering games
Abstract. We study a general class of non-cooperative games coming from combinatorial covering and facility location problems. A game for k players is based on an integer programmi...
Jean Cardinal, Martin Hoefer