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WEBI
2010
Springer
15 years 4 months ago
Exploiting Puzzle Diversity in Puzzle Selection for ESP-Like GWAP Systems
The ESP game belongs to the genre called Games with a Purpose (GWAP), which leverage people's desire to be entertained and also outsource certain steps of the computational p...
Yu-Song Syu, Hsiao-Hsuan Yu, Ling-Jyh Chen
ICST
2009
IEEE
15 years 4 months ago
Timed Testing under Partial Observability
This paper studies the problem of model-based testing of real-time systems that are only partially observable. We model the System Under Test (SUT) using Timed Game Automata (TGA)...
Alexandre David, Kim Guldstrand Larsen, Shuhao Li,...
JAIR
2010
106views more  JAIR 2010»
15 years 5 months ago
Cooperative Games with Overlapping Coalitions
In the usual models of cooperative game theory, the outcome of a coalition formation process is either the grand coalition or a coalition structure that consists of disjoint coali...
Georgios Chalkiadakis, Edith Elkind, Evangelos Mar...
PODS
2008
ACM
120views Database» more  PODS 2008»
16 years 6 months ago
Effective characterizations of tree logics
A survey of effective characterizations of tree logics. If L is a logic, then an effective characterization for L is an algorithm, which inputs a tree automaton and replies if the...
Mikolaj Bojanzyk
ICMCS
2006
IEEE
108views Multimedia» more  ICMCS 2006»
16 years 16 days ago
Image Segmentation using Parallel Self Organizing Tree Map
At present, the researchers are making great effort to search for a general purpose resolution for image segmentation. Most of the approaches we are using now are somewhat ineffic...
Xiaoming Fan, Jonathan Randall, Ivan Lee