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MST
2011
184views Hardware» more  MST 2011»
15 years 1 months ago
Stackelberg Strategies and Collusion in Network Games with Splittable Flow
We study the impact of collusion in network games with splittable flow and focus on the well established price of anarchy as a measure of this impact. We first investigate symmet...
Tobias Harks
CC
2003
Springer
250views System Software» more  CC 2003»
15 years 11 months ago
Automatic Detection of Uninitialized Variables
vel Meta-Reasoning with Higher-Order Abstract Syntax Alberto Momigliano, Simon Ambler. A Normalisation Result for Higher-Order Calculi with Explicit Substitutions Eduardo Bonelli. ...
Thi Viet Nga Nguyen, François Irigoin, Cori...
PODS
2007
ACM
104views Database» more  PODS 2007»
16 years 6 months ago
XML transformation by tree-walking transducers with invisible pebbles
The pebble tree automaton and the pebble tree transducer are enhanced by additionally allowing an unbounded number of `invisible' pebbles (as opposed to the usual `visible�...
Joost Engelfriet, Hendrik Jan Hoogeboom, Bart Samw...
STOC
2009
ACM
172views Algorithms» more  STOC 2009»
16 years 7 months ago
Linear time approximation schemes for the Gale-Berlekamp game and related minimization problems
We design a linear time approximation scheme for the GaleBerlekamp Switching Game and generalize it to a wider class of dense fragile minimization problems including the Nearest C...
Marek Karpinski, Warren Schudy
MFCS
2010
Springer
15 years 4 months ago
Asynchronous Omega-Regular Games with Partial Information
We address the strategy problem for ω-regular two-player games with partial information, played on finite game graphs. We consider two different kinds of observability on a gene...
Bernd Puchala