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GECCO
2006
Springer
123views Optimization» more  GECCO 2006»
15 years 10 months ago
The parallel Nash Memory for asymmetric games
Coevolutionary algorithms search for test cases as part of the search process. The resulting adaptive evaluation function takes away the need to define a fixed evaluation function...
Frans A. Oliehoek, Edwin D. de Jong, Nikos A. Vlas...
AGI
2008
15 years 8 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
ICCAD
2007
IEEE
140views Hardware» more  ICCAD 2007»
16 years 3 months ago
Thermal-aware Steiner routing for 3D stacked ICs
— In this paper, we present the first work on the Steiner routing for 3D stacked ICs. In the 3D Steiner routing problem, the pins are located in multiple device layers, which ma...
Mohit Pathak, Sung Kyu Lim
SIGMETRICS
2009
ACM
149views Hardware» more  SIGMETRICS 2009»
16 years 1 months ago
On the treeness of internet latency and bandwidth
Existing empirical studies of Internet structure and path properties indicate that the Internet is tree-like. This work quantifies the degree to which at least two important Inte...
Venugopalan Ramasubramanian, Dahlia Malkhi, Fabian...
FLAIRS
2008
15 years 8 months ago
A Backward Adjusting Strategy and Optimization of the C4.5 Parameters to Improve C4.5's Performance
In machine learning, decision trees are employed extensively in solving classification problems. In order to design a decision tree classifier two main phases are employed. The fi...
Jason R. Beck, Maria Garcia, Mingyu Zhong, Michael...