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SAGT
2009
Springer
140views Game Theory» more  SAGT 2009»
16 years 1 months ago
Price of Stability in Survivable Network Design
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
Elliot Anshelevich, Bugra Caskurlu
ATAL
2010
Springer
15 years 7 months ago
Using counterfactual regret minimization to create competitive multiplayer poker agents
Games are used to evaluate and advance Multiagent and Artificial Intelligence techniques. Most of these games are deterministic with perfect information (e.g. Chess and Checkers)....
Nicholas Abou Risk, Duane Szafron
CSL
2009
Springer
15 years 10 months ago
Tree-Width for First Order Formulae
We introduce tree-width for first order formulae , fotw(). We show that computing fotw is fixed-parameter tractable with parameter fotw. Moreover, we show that on classes of formul...
Isolde Adler, Mark Weyer
SODA
2010
ACM
215views Algorithms» more  SODA 2010»
16 years 3 months ago
Approximability of Robust Network Design
We consider robust network design problems where the set of feasible demands may be given by an arbitrary polytope or convex body more generally. This model, introduced by BenAmeu...
Neil Olver, F. Bruce Shepherd
PODC
2009
ACM
16 years 7 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...