In this paper, we present DeFer--a fast, high-quality, scalable, and nonstochastic fixed-outline floorplanning algorithm. DeFer generates a nonslicing floorplan by compacting a sli...
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
Correlated equilibria are a generalization of Nash equilibria that permit agents to act in a correlated manner and can therefore, model learning in games. In this paper we define...
In [3], we introduced a framework for querying and updating probabilistic information over unordered labeled trees, the probabilistic tree model. The data model is based on trees ...
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...