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TCAD
2010
135views more  TCAD 2010»
15 years 1 months ago
DeFer: Deferred Decision Making Enabled Fixed-Outline Floorplanning Algorithm
In this paper, we present DeFer--a fast, high-quality, scalable, and nonstochastic fixed-outline floorplanning algorithm. DeFer generates a nonslicing floorplan by compacting a sli...
Jackey Z. Yan, Chris Chu
CHI
2011
ACM
14 years 10 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
ICASSP
2011
IEEE
14 years 10 months ago
Factor graph-based structural equilibria in dynamical games
Correlated equilibria are a generalization of Nash equilibria that permit agents to act in a correlated manner and can therefore, model learning in games. In this paper we define...
Liming Wang, Vikram Krishnamurthy, Dan Schonfeld
PODS
2007
ACM
196views Database» more  PODS 2007»
16 years 6 months ago
On the complexity of managing probabilistic XML data
In [3], we introduced a framework for querying and updating probabilistic information over unordered labeled trees, the probabilistic tree model. The data model is based on trees ...
Pierre Senellart, Serge Abiteboul
SIGMOD
2007
ACM
153views Database» more  SIGMOD 2007»
16 years 6 months ago
Scaling games to epic proportion
We introduce scalability for computer games as the next frontier for techniques from data management. A very important aspect of computer games is the artificial intelligence (AI)...
Walker M. White, Alan J. Demers, Christoph Koch, J...