Finite-state and memoryless controllers are simple action selection mechanisms widely used in domains such as videogames and mobile robotics. Memoryless controllers stand for func...
We consider a product X of n finite intervals of integers, a map F from X to itself, the asynchronous state transition graph (F) on X that Thomas proposed as a model for the dynam...
In this paper, two modified constrained learning algorithms are proposed to obtain better generalization performance and faster convergence rate. The additional cost terms of the ...
New media and signal processing applications demand ever higher performance while operating within the tight power constraints of mobile devices. A range of hardware implementatio...
Kevin Fan, Manjunath Kudlur, Ganesh S. Dasika, Sco...
payload. The current recommendations include SDH as the physical layer transmission standard. It is defined the BISDN user network interface (UNI) SDH-based at 155.52 Mbit/s, but t...