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AIIDE
2007
15 years 9 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
APLAS
2008
ACM
15 years 8 months ago
Context-Sensitive Relevancy Analysis for Efficient Symbolic Execution
Abstract. Symbolic execution is a flexible and powerful, but computationally expensive technique to detect dynamic behaviors of a program. In this paper, we present a context-sensi...
Xin Li, Daryl Shannon, Indradeep Ghosh, Mizuhito O...
CIKM
2008
Springer
15 years 8 months ago
Characterizing and predicting community members from evolutionary and heterogeneous networks
Mining different types of communities from web data have attracted a lot of research efforts in recent years. However, none of the existing community mining techniques has taken i...
Qiankun Zhao, Sourav S. Bhowmick, Xin Zheng, Kai Y...
ATAL
2006
Springer
15 years 8 months ago
ReAgents: behavior-based remote agents and their performance
We present a performance analysis of an agent-based middleware system we have developed based on "reAgents," remotely executing agents that enhance the performance of cl...
Eugene Hung, Joseph Pasquale
CF
2005
ACM
15 years 8 months ago
SPANIDS: a scalable network intrusion detection loadbalancer
Network intrusion detection systems (NIDS) are becoming an increasingly important security measure. With rapidly increasing network speeds, the capacity of the NIDS sensor can lim...
Lambert Schaelicke, Kyle Wheeler, Curt Freeland