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ICML
2003
IEEE
16 years 7 months ago
AWESOME: A General Multiagent Learning Algorithm that Converges in Self-Play and Learns a Best Response Against Stationary Oppon
A satisfactory multiagent learning algorithm should, at a minimum, learn to play optimally against stationary opponents and converge to a Nash equilibrium in self-play. The algori...
Vincent Conitzer, Tuomas Sandholm
W4A
2006
ACM
16 years 4 days ago
Personalizable edge services for web accessibility
Web Content Accessibility guidelines by W3C [29] provide several suggestions for Web designers on how to author Web pages in order to make them accessible to everyone. In this con...
Gennaro Iaccarino, Delfina Malandrino, Vittorio Sc...
INFOCOM
2005
IEEE
15 years 11 months ago
Hybrid search schemes for unstructured peer-to-peer networks
— We study hybrid search schemes for unstructured peer-to-peer networks. We quantify performance in terms of number of hits, network overhead, and response time. Our schemes comb...
Christos Gkantsidis, Milena Mihail, Amin Saberi
FSTTCS
2005
Springer
15 years 11 months ago
The Set Cover with Pairs Problem
Abstract. We consider a generalization of the set cover problem, in which elements are covered by pairs of objects, and we are required to find a minimum cost subset of objects th...
Refael Hassin, Danny Segev
WWW
2004
ACM
16 years 6 months ago
Rank aggregation for meta-search engines
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Ka Wai Lam, Chi Ho Leung