We present kinetic data structures for detecting collisions between a set of polygons that are moving continuously. Unlike classical collision detection methods that rely on bound...
Pankaj K. Agarwal, Julien Basch, Leonidas J. Guiba...
We describe simple one-dimensional models of passive (no energy input, no control), generally dissipative, vertical hopping and oneball juggling. The central observation is that i...
Anindya Chatterjee, R. Pratap, C. K. Reddy, Andy R...
This paper presents two object manipulation planning methods based on fitted stratified and semi-stratified approaches using finger relocations. The problem is discussed in the fr...
The assumption of real-number arithmetic, which is at the basis of conventional geometric algorithms, has been seriously challenged in recent years, since digital computers do not...
stractions underlying distributed computing. We attempted to keep our preaims at an abstract and general level. In this column, we make those claims more concrete. More precisely, ...