This paper describes a tunably-difficult problem for genetic programming (GP) that probes for limits to building block mixing and assembly. The existence of such a problem can be ...
Jason M. Daida, Michael E. Samples, Matthew J. Byo...
We present an interactive modelling technique, which reconstructs three-dimensional objects from user-drawn twodimensional strokes. We first extract a skeleton from the 2D contour...
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Considering layout effects early in the analog design process is becoming increasingly important. We propose techniques for estimating parasitic capacitances based on look-up tabl...
A Module-Rased design flow for digital ICs with hard and sofl modules is presented. Versions of the sofl modules are implemented with different areddelay characteristics. The vers...