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AIIDE
2007
15 years 8 months ago
Personality-based Adaptation for Teamwork in Game Agents
This paper presents a novel learning framework to provide computer game agents the ability to adapt to the player as well as other game agents. Our technique generally involves a ...
Chek Tien Tan, Ho-Lun Cheng
ISPA
2007
Springer
16 years 13 days ago
Learning Fuzzy Concept Hierarchy and Measurement with Node Labeling
A concept hierarchy is a kind of general form of knowledge representation. Most of the previous researches on describing the concept hierarchy use tree-like crisp taxonomy. However...
Been-Chian Chien, Chih-Hung Hu, Ming-Yi Ju
ANLP
1992
116views more  ANLP 1992»
15 years 7 months ago
Automatic Learning for Semantic Collocation
The real di culty in development of practical NLP systems comes from the fact that we do not have e ective means for gathering \knowledge". In this paper, we propose an algor...
Satoshi Sekine, Jeremy J. Carroll, Sophia Ananiado...
ICCS
1997
Springer
15 years 9 months ago
Uncovering the Conceptual Models in Ripple Down Rules
: The need for analysis and modeling of knowledge has been espoused by many researchers as a prerequisite to building knowledge based systems (KBS). This approach has done little t...
Debbie Richards, Paul Compton
COBUILD
1998
Springer
15 years 10 months ago
The Metaphor of Virtual Rooms in the Cooperative Learning Environment CLear
In the CLear project we develop a cooperative learning system for supporting learning and training processes of co-located and distributed groups. One of the fundamental concepts o...
Hans-Rüdiger Pfister, Christian Schuckmann, J...