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ATAL
2008
Springer
15 years 8 months ago
Designing human-computer multi-agent collaboration in productive multi-player games
This research explores productive multi-player games as a platform for human-computer agent collaboration. A multiagent perspective is taken to examine the principles of both game...
Wenn-Chieh Tsai, Yuan-Hsiang Lee, Tsung-Hsiang Cha...
NETWORKING
2010
15 years 8 months ago
Server Guaranteed Cap: An Incentive Mechanism for Maximizing Streaming Quality in Heterogeneous Overlays
We address the problem of maximizing the social welfare in a peer-to-peer streaming overlay given a fixed amount of server upload capacity. We show that peers' selfish behavio...
Ilias Chatzidrossos, György Dán, Vikt&...
UAI
2004
15 years 8 months ago
Sequential Information Elicitation in Multi-Agent Systems
We introduce the study of sequential information elicitation in strategic multi-agent systems. In an information elicitation setup a center attempts to compute the value of a func...
Rann Smorodinsky, Moshe Tennenholtz
ANOR
2008
116views more  ANOR 2008»
15 years 6 months ago
Coordination mechanisms for inventory control in three-echelon serial and distribution systems
Abstract This paper is concerned with the coordination of inventory control in threeechelon serial and distribution systems under decentralized control. All installations in these ...
Henk Zijm, Judith Timmer
AUTOMATICA
2008
78views more  AUTOMATICA 2008»
15 years 6 months ago
A mathematical framework for the control of piecewise-affine models of gene networks
This article introduces results on the control of gene networks, in the context of piecewise-affine models. We propose an extension of this well-documented class of models, where ...
Etienne Farcot, Jean-Luc Gouzé