Designing component-based application that meets performance requirements remains a challenging problem, and usually requires a prototype to be constructed to benchmark performanc...
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
We consider temporal aspects of self-replication and evolvability – in particular, the massively asynchronous parallel and distributed nature of living systems. Formal views of s...
Abstract. Many large-scale optimization problems rely on graph theoretic solutions; yet high-performance computing has traditionally focused on regular applications with high degre...
There are many situations where an agent can perform one of several sets of actions in responses to changes in its environment, and the agent chooses to perform the set of actions...
Bogdan Stroe, V. S. Subrahmanian, Sudeshna Dasgupt...