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NETGAMES
2006
ACM
16 years 11 days ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
PPOPP
2006
ACM
16 years 11 days ago
Proving correctness of highly-concurrent linearisable objects
We study a family of implementations for linked lists using finegrain synchronisation. This approach enables greater concurrency, but correctness is a greater challenge than for ...
Viktor Vafeiadis, Maurice Herlihy, Tony Hoare, Mar...
SAC
2006
ACM
16 years 11 days ago
Union types for object-oriented programming
We propose union types for statically typed class-based objectoriented languages as a means to enhance the flexibility of subtyping. As its name suggests, a union type can be con...
Atsushi Igarashi, Hideshi Nagira
CSFW
2005
IEEE
16 years 1 days ago
Nomad: A Security Model with Non Atomic Actions and Deadlines
Modelling security policies requires means to specify permissions and prohibitions. However, this is generally not sufficient to express security properties such as availability ...
Frédéric Cuppens, Nora Cuppens-Boula...
DATE
2005
IEEE
153views Hardware» more  DATE 2005»
16 years 1 days ago
Accurate Reliability Evaluation and Enhancement via Probabilistic Transfer Matrices
Soft errors are an increasingly serious problem for logic circuits. To estimate the effects of soft errors on such circuits, we develop a general computational framework based on ...
Smita Krishnaswamy, George F. Viamontes, Igor L. M...