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NETGAMES
2006
ACM
16 years 1 months ago
A practical pricing model of inter-domain multicasting based on game theory
— A practical pricing mechanism is the foundation for the deploying of IP multicast in the inter-domain Internet. The IP multicast service model and its pricing mechanism are dis...
Jinjing Zhao, Peidong Zhu, Xicheng Lu, Feng Zhao
ACSAC
2005
IEEE
16 years 26 days ago
Generating Policies for Defense in Depth
Coordinating multiple overlapping defense mechat differing levels of abstraction, is fraught with the potential for misconfiguration, so there is strong motivation to generate p...
Paul Rubel, Michael Ihde, Steven Harp, Charles Pay...
IPPS
2005
IEEE
16 years 25 days ago
GHS: A Performance System of Grid Computing
Conventional performance evaluation mechanisms focus on dedicated distributed systems. Grid computing infrastructure, on another hand, is a shared collaborative environment constr...
Xian-He Sun, Ming Wu
ISCC
2005
IEEE
16 years 24 days ago
An Optically Controlled Module for Wavelength Conversion Circuits
We report an innovative solely optical architecture to implement the centralized wavelength conversion module of the CWC (Controlled Wavelength Conversion) protocol [1]. The propo...
Georgios I. Papadimitriou, Amalia N. Miliou, Andre...
MM
2005
ACM
126views Multimedia» more  MM 2005»
16 years 24 days ago
Facilitating collective musical creativity
We present two projects that facilitate collective music creativity over networks. One system is a participative social music system on mobile devices. The other is a collaborativ...
Atau Tanaka, Nao Tokui, Ali Momeni
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