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DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 8 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
FOIKS
2010
Springer
16 years 1 months ago
Evolving Schemas for Streaming XML
A. Falappa, an Abstract Dialogue Framework Guillermo R. Simari Regular Helena Kein¨anen An Algorithm for Generating Nash Stable Coalition Structures in Hedonic Games 15:30-16:00 A...
Maryam Shoaran, Alex Thomo
COMPSAC
2005
IEEE
15 years 12 months ago
Empirical Validation of Website Timeliness Measures
Information timeliness is crucial for media-based websites. Although a couple of timeliness design strategies have been developed, timeliness measurement is still in its infancy. ...
Yanlong Zhang, Hong Zhu, Sue Greenwood
ICMCS
2005
IEEE
86views Multimedia» more  ICMCS 2005»
15 years 12 months ago
Integration of rule-based and model-based decision methods for baseball event detection
To exactly detect what events occur in baseball games, a framework that integrates rule-based and model-based decision methods is proposed. The rule-based decision module infers w...
Wei-Ta Chu, Ja-Ling Wu
IUI
2010
ACM
16 years 3 months ago
Agent-assisted task management that reduces email overload
RADAR is a multiagent system with a mixed-initiative user interface designed to help office workers cope with email overload. RADAR agents observe experts to learn models of their...
Aaron Steinfeld, Andrew Faulring, Asim Smailagic, ...