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TON
2012
13 years 8 months ago
A Game-Theoretic Approach to Anonymous Networking
—Anonymous wireless networking is studied when an adversary monitors the transmission timing of an unknown subset of the network nodes. For a desired quality of service (QoS), as...
Parvathinathan Venkitasubramaniam, Lang Tong
ATAL
2006
Springer
15 years 10 months ago
Learning the task allocation game
The distributed task allocation problem occurs in domains like web services, the grid, and other distributed systems. In this problem, the system consists of servers and mediators...
Sherief Abdallah, Victor R. Lesser
IE
2007
15 years 8 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
CORR
2010
Springer
165views Education» more  CORR 2010»
15 years 6 months ago
Coalition Formation Games for Distributed Cooperation Among Roadside Units in Vehicular Networks
Vehicle-to-roadside (V2R) communications enable vehicular networks to support a wide range of applications for enhancing the efficiency of road transportation. While existing work...
Walid Saad, Zhu Han, Are Hjørungnes, Dusit ...
OZCHI
2009
ACM
16 years 1 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...