Sciweavers

450 search results - page 34 / 90
» Games with Exhaustible Resources
Sort
View
CORR
2010
Springer
160views Education» more  CORR 2010»
15 years 6 months ago
Developing courses with HoloRena, a framework for scenario- and game based e-learning environments
However utilizing rich, interactive solutions can make learning more effective and attractive, scenarioand game-based educational resources on the web are not widely used. Creatin...
Laszlo Juracz
AAAI
2006
15 years 7 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
INFOCOM
2003
IEEE
15 years 11 months ago
Pricing Network Services
— We propose a game theoretic pricing mechanism for statistically guaranteed service in packet-switched networks. The mechanism provides congestion control, differentiated qualit...
Jun Shu, Pravin Varaiya
IJCAI
2007
15 years 7 months ago
Market Based Resource Allocation with Incomplete Information
Although there are some research efforts toward resource allocation in multi-agent systems (MAS), most of these work assume that each agent has complete information about other ag...
Bo An, Chunyan Miao, Zhiqi Shen
CLUSTER
2005
IEEE
15 years 11 months ago
Efficient and Robust Computation of Resource Clusters in the Internet
Applications such as parallel computing, online games, and content distribution networks need to run on a set of resources with particular network connection characteristics to ge...
Chuang Liu, Ian T. Foster