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INFOCOM
2010
IEEE
15 years 4 months ago
Socially-Aware Network Design Games
—In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wh...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
CN
2011
127views more  CN 2011»
15 years 1 months ago
A game theoretic analysis of network design with socially-aware users
In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wher...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
SIGECOM
2005
ACM
105views ECommerce» more  SIGECOM 2005»
15 years 12 months ago
Towards truthful mechanisms for binary demand games: a general framework
The family of Vickrey-Clarke-Groves (VCG) mechanisms is arguably the most celebrated achievement in truthful mechanism design. However, VCG mechanisms have their limitations. They...
Ming-Yang Kao, Xiang-Yang Li, Weizhao Wang
IJCAI
2007
15 years 7 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
STACS
2005
Springer
15 years 11 months ago
Cost Sharing and Strategyproof Mechanisms for Set Cover Games
Abstract. We develop for set cover games several general cost-sharing methods that are approximately budget-balanced, core, and/or group-strategyproof. We first study the cost sha...
Xiang-Yang Li, Zheng Sun, Weizhao Wang