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ECAL
2007
Springer
15 years 10 months ago
Constructing the Basic Umwelt of Artificial Agents: An Information-Theoretic Approach
Abstract. In the context of situated and embodied cognition, we evaluate an information-theoretic approach to the construction of the Umwelt of an artificial agent. We make the ass...
Philippe Capdepuy, Daniel Polani, Chrystopher L. N...
AAMAS
2011
Springer
15 years 1 months ago
Reasoning about agent deliberation
We present a family of sound and complete logics for reasoning about deliberation strategies for SimpleAPL programs. SimpleAPL is a fragment of the agent programming language 3APL...
Natasha Alechina, Mehdi Dastani, Brian Logan, John...
CHI
2010
ACM
15 years 10 months ago
Where is my team: supporting situation awareness with tactile displays
A group of friends visiting a crowded and noisy music festival is an example of a situation where knowing the location of other people is important, but where external factors, su...
Martin Pielot, Oliver Krull, Susanne Boll
ATAL
2009
Springer
16 years 29 days ago
A socio-emotional model of impoliteness for non-player characters
Due to its important role in dialogue, politeness has been widely studied both from a theoretical point of view and at a practical level in virtual agents. However, few attention ...
Sabrina Campano, Nicolas Sabouret
AIIDE
2008
15 years 8 months ago
Direction Maps for Cooperative Pathfinding
Cooperative behavior is a desired trait in many fields from computer games to robotics. Yet, achieving cooperative behavior is often difficult, as maintaining shared information a...
M. Renee Jansen, Nathan R. Sturtevant