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IVA
2009
Springer
16 years 1 months ago
Animating Idle Gaze in Public Places
In realistic looking game environments it is important that virtual characters behave naturally. Our goal is to produce naturally looking gaze behavior for animated agents and avat...
Angelo Cafaro, Raffaele Gaito, Hannes Högni V...
IAT
2008
IEEE
16 years 27 days ago
An Analysis of Entries in the First TAC Market Design Competition
This paper presents an analysis of entries in the first TAC Market Design Competition that compares the entries across several scenarios. The analysis complements previous work a...
Jinzhong Niu, Kai Cai, Peter McBurney, Simon Parso...
CEC
2007
IEEE
16 years 24 days ago
Attraction and cooperation in space
—This paper presents an attraction mechanism and a study of its behavior in noisy spatial IPD games. The attraction mechanism is coupled with a regular IPD strategy to produce th...
Elpida Tzafestas
GECCO
2007
Springer
156views Optimization» more  GECCO 2007»
16 years 18 days ago
A phenotypic analysis of GP-evolved team behaviours
This paper presents an approach to analyse the behaviours of teams of autonomous agents who work together to achieve a common goal. The agents in a team are evolved together using...
Darren Doherty, Colm O'Riordan
IJCAI
2003
15 years 7 months ago
A Formalization of Equilibria for Multiagent Planning
Planning has traditionally focused on single agent systems. Although planning domain languages have been extended to multiagent domains, solution concepts have not. Previous solut...
Michael H. Bowling, Rune M. Jensen, Manuela M. Vel...