Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...
We present an OBDD-based methodology for verifying time, knowledge, and strategies in multi-agent systems specified by the formalism of interpreted systems. To this end, we invest...
Abstract—We describe and analyze emergent behavior and its effect for a class of preypredators’ simulation models. The simulation uses rule-based agent behavior and follows a p...
Seongdong Kim, Christoph Hoffmann, Varun Ramachand...
We describe an implemented system for the simulation and visualisation of the emotional state of a multimodal conversational agent called Max. The focus of the presented work lies ...
Christian Werner Becker, Stefan Kopp, Ipke Wachsmu...
For the realistic simulation of embodied agents we need a model of emotion that represents both structural and dynamic aspects of emotional phenomena to serve as background suppor...