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AAAI
2010
15 years 8 months ago
Understanding the Success of Perfect Information Monte Carlo Sampling in Game Tree Search
Perfect Information Monte Carlo (PIMC) search is a practical technique for playing imperfect information games that are too large to be optimally solved. Although PIMC search has ...
Jeffrey Richard Long, Nathan R. Sturtevant, Michae...
AAAI
2010
15 years 8 months ago
Security Games with Arbitrary Schedules: A Branch and Price Approach
Security games, and important class of Stackelberg games, are used in deployed decision-support tools in use by LAX police and the Federal Air Marshals Service. The algorithms use...
Manish Jain, Erim Kardes, Christopher Kiekintveld,...
ATAL
2009
Springer
16 years 1 months ago
Decentralised dynamic task allocation: a practical game: theoretic approach
This paper reports on a novel decentralised technique for planning agent schedules in dynamic task allocation problems. Specifically, we use a Markov game formulation of these pr...
Archie C. Chapman, Rosa Anna Micillo, Ramachandra ...
ATAL
2007
Springer
16 years 19 days ago
Empirical game-theoretic analysis of the TAC Supply Chain game
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...
CEC
2010
IEEE
15 years 7 months ago
What is the relationship between behavioral robustness and distributed mechanisms of cognitive behavior?
There is a growing trend in the cognitive sciences to conceive of cognitive behavior as being distributed across brain, body and environment. However, the implications of such dist...
Jose A. Fernandez-Leon, Tom Froese