Sciweavers

1654 search results - page 136 / 331
» Games for Cognitive Agents
Sort
View
CEC
2009
IEEE
16 years 1 months ago
Modeling multi-agent labor market based on co-evolutionary computation and game theory
— In a real-world, labor market consist of employer and employee, and these individuals form relationship through mutual interactions. This paper mainly focuses on development of...
Hee-Taek Kim, Sung-Bae Cho
IVA
2005
Springer
15 years 12 months ago
Providing Computer Game Characters with Conversational Abilities
This paper presents the NICE fairy-tale game system, which enables adults and children to engage in conversation with animated characters in a 3D world. In this paper we argue that...
Joakim Gustafson, Johan Boye, Morgan Fredriksson, ...
ECAI
2006
Springer
15 years 10 months ago
Boolean Games Revisited
Abstract. Game theory is a widely used formal model for studying strategical interactions between agents. Boolean games [8] are two players, zero-sum static games where players...
Elise Bonzon, Marie-Christine Lagasquie-Schiex, J&...
AIIDE
2007
15 years 8 months ago
From Synthetic Characters to Virtual Actors
We discuss the extension of an emotionally-driven agent architecture already applied to the creation of emergent narratives. Synthetic characters are enhanced to perform as actors...
Sandy Louchart, Ruth Aylett
AAAI
2006
15 years 7 months ago
Laughing with HAHAcronym, a Computational Humor System
Computational humor is a challenge with implications for many classical fields in AI such as, for example, natural language processing, intelligent human-computer interaction, rea...
Oliviero Stock, Carlo Strapparava