Sciweavers

1654 search results - page 133 / 331
» Games for Cognitive Agents
Sort
View
ATAL
2005
Springer
15 years 8 months ago
Tactical coordination in no-press diplomacy
While there is a broad theoretic foundation for creating computational players for two-player games, such as Chess, the multi-player domain is not as well explored. We make an att...
Stefan J. Johansson, Fredrik Håård
ATAL
2006
Springer
15 years 8 months ago
Can good learners always compensate for poor learners?
Can a good learner compensate for a poor learner when paired in a coordination game? Previous work has given an example where a special learning algorithm (FMQ) is capable of doin...
Keith Sullivan, Liviu Panait, Gabriel Catalin Bala...
AAAI
2010
15 years 7 months ago
Recognizing Multi-Agent Activities from GPS Data
Recent research has shown that surprisingly rich models of human behavior can be learned from GPS (positional) data. However, most research to date has concentrated on modeling si...
Adam Sadilek, Henry A. Kautz
ATAL
2007
Springer
16 years 16 days ago
Cognitive and social simulation of criminal behaviour: the intermittent explosive disorder case
Criminal behaviour often involves a combination of physical, mental, social and environmental (multi-)agent aspects, such as neurological deviations, hormones, arousal, (non)empat...
Tibor Bosse, Charlotte Gerritsen, Jan Treur
ECAL
2005
Springer
15 years 12 months ago
CoEvolutionary Incremental Modelling of Robotic Cognitive Mechanisms
Abstract. Recently, brain models attempt to support cognitive abilities of artificial organisms. Incremental approaches are often employed to support modelling process. The presen...
Michail Maniadakis, Panos E. Trahanias