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IVA
2010
Springer
15 years 4 months ago
"Why Can't We Be Friends?" An Empathic Game Companion for Long-Term Interaction
The ability of artificial companions (virtual agents or robots) to establish meaningful relationships with users is still limited. In humans, a key aspect of such ability is empath...
Iolanda Leite, Samuel Mascarenhas, André Pe...
CORR
2011
Springer
175views Education» more  CORR 2011»
14 years 10 months ago
Power Allocation in Team Jamming Games in Wireless Ad Hoc Networks
In this work, we study the problem of power allocation in teams. Each team consists of two agents who try to split their available power between the tasks of communication and jam...
Sourabh Bhattacharya, Ali Khanafer, Tamer Basar
NIPS
2004
15 years 7 months ago
Multi-agent Cooperation in Diverse Population Games
We consider multi-agent systems whose agents compete for resources by striving to be in the minority group. The agents adapt to the environment by reinforcement learning of the pr...
K. Y. Michael Wong, S. W. Lim, Zhuo Gao
AGI
2008
15 years 7 months ago
Adversarial Sequence Prediction
Sequence prediction is a key component of intelligence. This can be extended to define a game between intelligent agents. An analog of a result of Legg shows that this game is a co...
Bill Hibbard
NIPS
2003
15 years 7 months ago
Learning Near-Pareto-Optimal Conventions in Polynomial Time
We study how to learn to play a Pareto-optimal strict Nash equilibrium when there exist multiple equilibria and agents may have different preferences among the equilibria. We focu...
Xiao Feng Wang, Tuomas Sandholm