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EVOW
2009
Springer
15 years 11 months ago
Evolving Teams of Cooperating Agents for Real-Time Strategy Game
We apply gene expression programing to evolve a player for a real-time strategy (RTS) video game. The paper describes the game, evolutionary encoding of strategies and the technica...
Pawel Lichocki, Krzysztof Krawiec, Wojciech Jaskow...
CANDC
2009
ACM
16 years 25 days ago
An empirical study of cognition and theatrical improvisation
This paper presents preliminary findings from our empirical study of the cognition employed by performers in improvisational theatre. Our study has been conducted in a laboratory ...
Brian Magerko, Waleed Manzoul, Mark Riedl, Allan B...
ATAL
2009
Springer
16 years 27 days ago
Emotional agent in serious game (DINO)
H. L. Zhang, Z. Shen, X. Tao, C. Y. Miao, B. Li, A...
ICEC
1996
101views more  ICEC 1996»
15 years 7 months ago
A Genetic Algorithm-Based Controller for Decentralized Multi-Agent Robotic Systems
-- In this paper the results of evolution on the task performance of a robot colony are discussed. The cognitive architecture of individual robots of a colony are modified, using g...
Arvin Agah, George A. Bekey
ATAL
2004
Springer
15 years 11 months ago
Multi-Agent Service Description/Discovery Games
Agent description and discovery (ADD) is a critical infrastructure for open multi-agent services. As multi-agent systems grow larger and more diverse, it becomes harder to locate ...
Jun Wang, Les Gasser