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ICALT
2006
IEEE
16 years 11 days ago
Citizenship Education Using Human- and Agent-Based Participatory Gaming Simulation
In this paper, we describe new methodologies for reinforcing the social consensus building of the multicultural coexistence assistance using participatory simulation in civil soci...
Reiko Hishiyama, Toru Ishida
ATAL
2011
Springer
14 years 6 months ago
Maximum causal entropy correlated equilibria for Markov games
Motivated by a machine learning perspective—that gametheoretic equilibria constraints should serve as guidelines for predicting agents’ strategies, we introduce maximum causal...
Brian D. Ziebart, J. Andrew Bagnell, Anind K. Dey
ATAL
2010
Springer
15 years 7 months ago
On the logic of argumentation theory
The paper applies modal logic to formalize fragments of argumentation theory. Such formalization allows to import, for free, a wealth of new notions (e.g., argument equivalence), ...
Davide Grossi
FLAIRS
2003
15 years 7 months ago
An Action Selection Architecture for an Emotional Agent
An architecture for action selection is presented linking emotion, cognition and behavior. It defines the information and emotion processes of an agent. The architecture has been...
Gertjan J. Burghouts, Dirk Heylen, Mannes Poel, Ri...
DAC
2005
ACM
15 years 8 months ago
Cognitive radio techniques for wide area networks
The cellular wireless market has begun the transition to data centric services including high speed internet access, video, high quality audio, and gaming. Communications technolo...
William Krenik, Anuj Batra