Sciweavers

1654 search results - page 106 / 331
» Games for Cognitive Agents
Sort
View
SBP
2010
Springer
15 years 11 months ago
State-Dependent Risk Preferences in Evolutionary Games
Abstract. There is much empirical evidence that human decisionmaking under risk does not correspond the decision-theoretic notion of “rational” decision making, namely to make ...
Patrick Roos, Dana S. Nau
AAAI
2004
15 years 7 months ago
Dynamic Programming for Partially Observable Stochastic Games
We develop an exact dynamic programming algorithm for partially observable stochastic games (POSGs). The algorithm is a synthesis of dynamic programming for partially observable M...
Eric A. Hansen, Daniel S. Bernstein, Shlomo Zilber...
AAAI
2004
15 years 7 months ago
AI Characters and Directors for Interactive Computer Games
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
AAAI
2010
15 years 6 months ago
Beyond Equilibrium: Predicting Human Behavior in Normal-Form Games
It is standard in multiagent settings to assume that agents will adopt Nash equilibrium strategies. However, studies in experimental economics demonstrate that Nash equilibrium is...
James R. Wright, Kevin Leyton-Brown
ATAL
2010
Springer
15 years 7 months ago
DipGame: a testbed for multiagent systems
There is a chronic lack of shared application domains to test the research models and agent architectures on areas like negotiation, argumentation, trust and reputation. In this d...
Angela Fabregues, David Navarro, Alejandro Serrano...