Sciweavers

2397 search results - page 348 / 480
» Game-y information graphics
Sort
View
AVI
2004
15 years 8 months ago
Integrating expanding annotations with a 3D explosion probe
Understanding complex 3D virtual models can be difficult, especially when the model has interior components not initially visible and ancillary text. We describe new techniques fo...
Henry Sonnet, M. Sheelagh T. Carpendale, Thomas St...
AVI
2006
15 years 8 months ago
Mixed reality: a model of mixed interaction
Mixed reality systems seek to smoothly link the physical and data processing (digital) environments. Although mixed reality systems are becoming more prevalent, we still do not ha...
Céline Coutrix, Laurence Nigay
AVI
2006
15 years 8 months ago
Line graph explorer: scalable display of line graphs using Focus+Context
Scientific measurements are often depicted as line graphs. Stateof-the-art high throughput systems in life sciences, telemetry and electronics measurement rapidly generate hundred...
Robert Kincaid, Heidi Lam
VISSYM
2004
15 years 7 months ago
Occlusion Culling for Sub-Surface Models in Geo-Scientific Applications
We present a three pass occlusion culling algorithm, which makes efficient use of hardware support. Our geo-scientific sub-surface data sets consist typically of a set of high res...
John Plate, Anselm Grundhöfer, Benjamin Schmi...
BMCBI
2007
89views more  BMCBI 2007»
15 years 6 months ago
Primique: automatic design of specific PCR primers for each sequence in a family
Background: In many contexts, researchers need specific primers for all sequences in a family such that each primer set amplifies only its target sequence and none of the others, ...
Jakob Fredslund, Mette Lange