Sciweavers

2397 search results - page 336 / 480
» Game-y information graphics
Sort
View
NETGAMES
2006
ACM
16 years 15 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
VRST
2005
ACM
16 years 3 days ago
A 2D-3D integrated environment for cooperative work
This paper proposes a novel tabletop display system for natural communication and flexible information sharing. The proposed system is specifically designed for integration of 2...
Kousuke Nakashima, Takashi Machida, Kiyoshi Kiyoka...
JCDL
2004
ACM
100views Education» more  JCDL 2004»
15 years 12 months ago
A document corpus browser for in-depth reading
Software tools, including Web browsers, e-books, electronic document formats, search engines, and digital libraries are changing the way people read, making it easier for them to ...
Eric A. Bier, Lance Good, Kris Popat, Alan Newberg...
MIR
2004
ACM
101views Multimedia» more  MIR 2004»
15 years 12 months ago
Leveraging face recognition technology to find and organize photos
With digital still cameras, users can easily collect thousands of photos. We have created a photo management application with the goal of making photo organization and browsing si...
Andreas Girgensohn, John Adcock, Lynn Wilcox
BXML
2003
15 years 8 months ago
Rule-Based Generation of XML Schemas from UML Class Diagrams
We present an approach of how to automatically extract an XML document structure from a conceptual data model that describes the content of the document. We use UML class diagrams ...
Tobias Krumbein, Thomas Kudrass