Rendering and animating in real-time a multitude of articulated characters presents a real challenge and few hardware systems are up to the task. Up to now little research has bee...
Partial evaluation is an optimization technique traditionally used in compilation. We have adapted this technique to the understanding of scientic application programs during t...
This paper develops a digital watermarking methodology for 3-D graphical objects defined by polygonal meshes. In watermarking or fingerprinting the aim is to embed a code in a giv...
Medial surfaces are popular representations of 3D objects in vision, graphics and geometric modeling. They capture relevant symmetries and part hierarchies and also allow for deta...
Morphic is a user interface construction environment that strives to embody directness and liveness. Directness means a user interface designer can initiate the process of examini...