This paper presents a new user interface methodology for Spatial Augmented Reality systems. The methodology is based on a set of physical tools that are overloaded with logical fu...
Michael R. Marner, Bruce H. Thomas, Christian Sand...
A depth image represents a relative distance from a camera to an object in the three-dimensional (3-D) space and it is widely used as 3-D information in computer vision and compute...
We describe a demonstration of four novel interaction techniques for a cubic head-coupled 3D display. The interactions illustrated include: viewing a static scene, navigating thro...
Asynchronous collaborators often use freeform ink annotations to point to visually salient perceptual features of line charts such as peaks or humps, valleys, rising slopes and de...
Terrain maps, commonly used for updating elevation values of a moving object (i.e., a traveler), may be conveniently used for detecting and preventing collisions between the trave...