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CORR
2010
Springer
123views Education» more  CORR 2010»
15 years 1 months ago
Equilibria of Dynamic Games with Many Players: Existence, Approximation, and Market Structure
In this paper we study stochastic dynamic games with many players that are relevant for a wide range of social, economic, and engineering applications. The standard solution conce...
Sachin Adlakha, Ramesh Johari, Gabriel Y. Weintrau...
SAGT
2009
Springer
140views Game Theory» more  SAGT 2009»
16 years 18 days ago
Price of Stability in Survivable Network Design
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
Elliot Anshelevich, Bugra Caskurlu
ICCBR
2007
Springer
16 years 6 days ago
Case-Based Planning and Execution for Real-Time Strategy Games
Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
Santiago Ontañón, Kinshuk Mishra, Ne...
ITS
1992
Springer
124views Multimedia» more  ITS 1992»
15 years 10 months ago
Knowledge Base Compilation and the Language Design Game
: The ProgramCritic is a system designed to analyze and critique students' computer programs. After analyzing a program, the ProgramCritic provides the student with a list of ...
Warren Sack
DIGRA
2005
Springer
15 years 11 months ago
Building and Reconstructing Character. A Case Study of Silent Hill 3
Characters are in an important role in many games. A good player character is likely to leave good lasting impression about the game. It has been argued that creating the personal...
Petri Lankoski