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» Game Theory and Decision Theory in Multi-Agent Systems
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INFOCOM
2012
IEEE
13 years 8 months ago
Sherlock is around: Detecting network failures with local evidence fusion
—Traditional approaches for wireless sensor network diagnosis are mainly sink-based. They actively collect global evidences from sensor nodes to the sink so as to conduct central...
Qiang Ma, Kebin Liu, Xin Miao, Yunhao Liu
DIGRA
2005
Springer
15 years 11 months ago
The Nip and the Bite
An examination of the contributions that can be made by the field of non-mechanistic cybernetics (as elaborated by Gregory Bateson and Anthony Wilden) to a theory of videogames th...
Darshana Jayemanne
ATAL
2008
Springer
15 years 8 months ago
Evolutionary dynamics for designing multi-period auctions
Mechanism design (MD) has recently become a very popular approach in the design of distributed systems of autonomous agents. A key assumption required for the application of MD is...
Tomas Klos, Gerrit Jan van Ahee
SIGECOM
2005
ACM
130views ECommerce» more  SIGECOM 2005»
15 years 11 months ago
Graceful service degradation (or, how to know your payment is late)
When distributing digital content over a broadcast channel it’s often necessary to revoke users whose access privileges have expired, thus preventing them from recovering the co...
Alexandr Andoni, Jessica Staddon
ATAL
2006
Springer
15 years 10 months ago
Agent interaction in distributed POMDPs and its implications on complexity
The ability to coordinate effectively is critical for agents to accomplish their goals in a multi-agent system. A number of researchers have modeled the coordination problem for m...
Jiaying Shen, Raphen Becker, Victor R. Lesser