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ICHIM
2001
121views more  ICHIM 2001»
15 years 7 months ago
From Dust to Stardust: A Collaborative 3D Virtual Museum of Computer Science
One of the outcomes of Moore's Law - according to which the exponential growth of technical advances in computer science is pushing more and more of our computers into obsole...
Thimoty Barbieri, Franca Garzotto, Giovanni Beltra...
SIROCCO
2004
15 years 7 months ago
Existence of Nash Equilibria in Selfish Routing Problems
The problem of routing traffic through a congested network is studied. The framework is that introduced by Koutsoupias and Papadimitriou where the network is constituted by m paral...
Alessandro Ferrante, Mimmo Parente
IJCAI
1993
15 years 7 months ago
Provably Bounded Optimal Agents
Since its inception, arti cial intelligence has relied upon a theoretical foundation centred around perfect rationality as the desired property of intelligent systems. We argue, a...
Stuart J. Russell, Devika Subramanian, Ronald Parr
ATAL
2010
Springer
15 years 7 months ago
Narrative generation through characters' point of view
Virtual Actors are at the heart of Interactive Storytelling systems and in recent years multiple approaches have been described to specify their autonomous behaviour. One well kno...
Julie Porteous, Marc Cavazza, Fred Charles
SI3D
2010
ACM
15 years 6 months ago
Efficient irradiance normal mapping
Irradiance normal mapping is a method to combine two popular techniques, light mapping and normal mapping, and is used in games such as Half-Life 2 or Halo 3. This combination all...
Ralf Habel, Michael Wimmer