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ECOWS
2009
Springer
16 years 23 days ago
Indirect Reciprocity in Policy-Based Helping Experiments
—In service-oriented architectures, participants keep interacting by exchanging tasks, in order to increase their benefit. Since carrying out a task incurs costs, and participan...
Christian von der Weth, Klemens Böhm, Thorben...
FOCS
2008
IEEE
16 years 19 days ago
Beating the Random Ordering is Hard: Inapproximability of Maximum Acyclic Subgraph
We prove that approximating the Max Acyclic Subgraph problem within a factor better than 1/2 is Unique-Games hard. Specifically, for every constant ε > 0 the following holds:...
Venkatesan Guruswami, Rajsekar Manokaran, Prasad R...
CEC
2007
IEEE
16 years 16 days ago
Fingerprint analysis of the noisy prisoner's dilemma
Abstract— Fingerprinting is a technique that permits automatic classification of strategies for playing a game. In this study the evolution of strategies for playing the iterate...
Daniel A. Ashlock, Eun-Youn Kim, Wendy Ashlock
ATAL
2007
Springer
16 years 11 days ago
Commitment and extortion
Making commitments, e.g., through promises and threats, enables a player to exploit the strengths of his own strategic position as well as the weaknesses of that of his opponents....
Paul Harrenstein, Felix Brandt, Felix A. Fischer
ICMCS
2006
IEEE
187views Multimedia» more  ICMCS 2006»
16 years 7 days ago
Combined Gesture-Speech Analysis and Speech Driven Gesture Synthesis
Multimodal speech and speaker modeling and recognition are widely accepted as vital aspects of state of the art human-machine interaction systems. While correlations between speec...
Mehmet Emre Sargin, Oya Aran, Alexey Karpov, Ferda...