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AUSAI
2006
Springer
15 years 10 months ago
Lazy Learning for Improving Ranking of Decision Trees
Decision tree-based probability estimation has received great attention because accurate probability estimation can possibly improve classification accuracy and probability-based r...
Han Liang, Yuhong Yan
EGH
2004
Springer
15 years 10 months ago
Efficient partitioning of fragment shaders for multiple-output hardware
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Tim Foley, Mike Houston, Pat Hanrahan
WCNC
2010
IEEE
15 years 10 months ago
A Novel Stability Weighted Clustering Algorithm for Multi-Hop Packet Radio Virtual Cellular Network
—Cooperative communications exploit the spatial diversity inherent in multiuser system by allowing cooperation among users having a wide range of channel qualities. How to search...
Qiyue Yu, Na Zhang, Weixiao Meng, Fumiyuki Adachi
HPCA
1995
IEEE
15 years 10 months ago
Program Balance and Its Impact on High Performance RISC Architectures
Information on the behavior of programs is essential for deciding the number and nature of functional units in high performance architectures. In this paper, we present studies on...
Lizy Kurian John, Vinod Reddy, Paul T. Hulina, Lee...
ICCV
1995
IEEE
15 years 10 months ago
Geodesic Active Contours
A novel scheme for the detection of object boundaries is presented. The technique is based on active contours evolving in time according to intrinsic geometric measures of the imag...
Vicent Caselles, Ron Kimmel, Guillermo Sapiro